Post Jam update - Plenty of bug fixes and improvements!


I was not very happy with the state of the game by the end of Macro Jam #2 when I had to publish it, and so I took the time after the Jam to improve upon the things that were rushed, and apply the feedback I got. Here are the major new features:

- New better looking UI design.

- Main menu correctly scales with different screen sizes and now looks MUCH better (and also additional bugs that were present with it are now gone).

- You can now focus back on your ship by pressing F.

- Gravity well's gravity is now 2.5 times stronger.

- There is now a pause menu you can open by pressing Esc, and you can reset the level or quit to the menu from it.

- Sliders are now longer interactable

Get Adrift

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crap I said now longer instead of no longer